UX/UI design that leads users to their goal

An interface where users know straight away what to click means fewer abandoned paths and fewer emails to support. We start UX/UI design with research and conversations with users. The look comes last.

Two designers discussing sticky notes on a whiteboard during a workshop

Join the companies we design products for

Our offer

What UX/UI design is and how we do it

UX (user experience) decides whether users reach their goal without frustration: the paths, the order of steps and the content. UI (user interface) is the visible layer, meaning layout, typography and components. We design both at once. The most beautiful screen won't help if it leads to a dead end.

It starts with a UX audit or research: interviews with users, Google Analytics data, session recordings and a review against usability heuristics. After a few weeks we know where people get lost and which of those problems costs you the most.

Then come wireframes and a clickable prototype. We test it with real users before anyone writes a line of code, because a change in the prototype takes an hour of work and in a finished application a week. Finally, the UI design and a design system in Figma. Developers get components with all their states and descriptions, so they don't have to guess.

Scope of the service

  • Research

    UX audit, interviews and data analysis

  • UX design

    Information architecture, wireframes and prototype

  • UI design

    Interface and design system in Figma

  • Outside the core scope

    Application development (a separate service)

Hydropolis vertical farming website on a phone screen

Who it's for

Who we design UX/UI for

We work with companies where the interface directly affects sales, support costs or whether users come back.

  • Startups before an MVP

    The budget is limited and the feature list is long. Testing a prototype with five users quickly shows which features are really needed. You don't pay for the rest.

  • SaaS products and platforms

    People sign up and disappear a week later. Usually onboarding or one key path is to blame. We find that spot and redesign it.

  • Stores and sales websites

    There is traffic but few sales. A UX audit shows the step where customers give up. Often it's a small detail in the cart or a form that costs a lot of orders.

  • Companies with internal systems

    A system employees dislike eats up a quarter of an hour here and there. Every day. We simplify forms and tables around the tasks people actually do.

  • Mobile apps

    On a phone, what counts is the thumb and a few seconds of attention. Short paths, big buttons, sensible behaviour without a signal. That is how we designed the app for a vegan diet catering company.

  • Education and health

    When someone is learning or looking after their health, the interface must not stress them out. We worked on an e-learning platform for future medical professionals and an online training platform.

What you get

What well-designed UX/UI does for you

Research-based design reduces risk. You know what you are building and why before you spend the budget on development.

Higher conversion

Shorter paths and clear messages mean more sign-ups, enquiries and orders.

Cheaper development

We catch mistakes in the prototype, not in code, where fixing them costs many times more.

Manufaktura Zdrowego Treningu online training platform on a laptop screen

A consistent product

A design system makes every new screen look and work like the rest.

A faster team

Developers get components, states and descriptions, so they don't guess.

Accessibility

We design with WCAG in mind: contrast, readability, keyboard navigation.

Facts and figures

Why it pays to invest in UX/UI

The business impact of design can be measured. Here are a few numbers from research.

  • Design-led companies grow faster

    +32

    percentage points of faster revenue growth for companies in the top quartile of the McKinsey Design Index (McKinsey, 2018)

  • Five users are enough to start

    85%

    of usability problems are found by a test with 5 people (Nielsen Norman Group)

  • You have a few seconds to convince

    10 s

    is usually all you have to convince users that a page is worth staying on (Nielsen Norman Group, 2011)

  • Looks build credibility

    75%

    of users judge a company's credibility by the look of its website (Stanford Web Credibility Research)

How we work

UX/UI design step by step

Five stages. After each one you have a concrete result to review and approve.

FAQ

Frequently asked questions about UX/UI design

Answers to the questions we hear most often before a project starts.